Playing 3D content with Shockwave PlayerProducts affected
We've assembled the information below to help ensure that you have the best Shockwave 3D experience possible. If you encounter a problem with the Shockwave player, you may find the solution below. We also encourage you to submit a bug report.
- Compare your system to the system requirements.
- Update your video card drivers and other system software components wherever possible.
- Use hardware rendering instead of software rendering.
- See the Frequently Asked Questions section below if you are still having problems.
Frequently Asked Questions
- What is the difference between hardware and software rendering?
- Shockwave 3D can use two different schemes for rendering 3D content: hardware and software rendering.
Hardware rendering uses a video card's abilities, which are often designed to accelerate 3D graphics using industry standard programming interfaces, such as DirectX and OpenGL.
Software rendering uses a computer's main processor (CPU) to draw 3D graphics, instead of relying on a video card to support 3D. The CPU performs all of the calculations needed to draw a 3D image. The system's video card simply displays what the CPU has processed. This allows users with poor, or no 3D support from their video card to see 3D content. - How can I switch between hardware and software rendering when using Shockwave Player 3D?
- What can I do to correct visual glitches and anomalies on my display when rendering 3D objects?
- I already have a current hardware accelerated 3D graphics card with the latest drivers. What can I do to improve performance?
- What should I do if I'm still experiencing 3D rendering defects even after installing the latest drivers?
- I just upgraded to Windows XP or bought a new graphics card for my Windows XP machine. What can I do to ensure that I am taking advantage of hardware accelerated 3D rendering?
- Why do 3D objects appear much darker when using hardware OpenGL rendering than with DirectX or software renderers? Why aren't the specular highlights as visible?
- I have a 3D graphics card for my Macintosh system and its software driver is installed. Why isn't OpenGL 3D hardware rendering available even after I downloaded and installed OpenGL from Apple's support site?
3D Minimum Playback System Requirements
The following system requirements pertain to viewing 3D content with the Shockwave Player. Keep in mind that these are minimum system requirements. Lower-end systems that still meet these requirements will likely perform significantly slower than higher-end systems.
Windows:
- Pentium II 266 MHz (with a current hardware accelerated 3D graphics card)
- Pentium II-class 300 MHz (without hardware accelerated 3D graphics card)
- Windows 95 (or newer)
- DirectX version 5 (or newer)
- 32MB System RAM for playback
- 4MB Video RAM for 16-bit usage on hardware accelerated 3D graphics card
- Browsers: Netscape 4.x, IE 4.x, AOL 4.0
Macintosh:
- PPC 233 (with a current hardware accelerated 3D graphics card)
- G3 300 (without hardware accelerated 3D graphics card)
- OS 8.1 (or newer)
- Open GL 1.1.2 (or newer)
- 32MB System RAM for playback
- 4MB Video RAM for 16-bit usage on hardware accelerated 3D graphics card
- Browsers: Netscape 4.x, IE 4.5, AOL 4.0
Note: the term "current" as applied to hardware-accelerated 3D graphics cards refers to products released during 1998 or later. Performance varies among graphics cards . These products are often referred to as "second-generation 3D graphics cards." The latest 3D graphics cards make use of features like 32-bit rendering, multi-texturing, alpha-blending (transparency), anti-aliasing, etc.
3rd Party Updates
3D Hardware Chipset Support / Drivers
Shockwave 3D performs best on the newest software drivers available for any given graphics card . It is important to update all drivers on a regular basis, perhaps every six to nine months if possible. Support for DirectX (version 5 or newer) is critical for Windows PCs. Support for OpenGL (version 1.1.2 or newer) is critical for Macintosh.
Driver Recommendations
Try using the currently installed drivers. If you experience poor rendering performance or quality, then obtain the latest drivers from the card or chipset manufacturer.
- Get the latest drivers from 3Dfx
- Get the latest drivers from 3DLabs
- Get the latest drivers from ATI
- Get the latest drivers from Intel
- Get the latest drivers from Matrox
- Get the latest drivers from Number Nine
- Get the latest drivers from NVIDIA
- Get the latest drivers from Rendition
- Get the latest drivers from S3 or Diamond Multimedia
- Get the latest drivers from Trident Microsystems
Windows System Updates
Updating core components of an operating system can often generate performance improvements.
Macintosh System Updates
Updating core components of an operating system can often generate performance improvements. Macintosh users should keep their operating system updated.
Doc ID
(tn_15428)
Last updated
2007-11-13
Products affected
